
Sarah is in her second year of Neuroscience combined honors at Carleton. She loves introducing young minds to the mind-blowing amazingness of science and encouraging girls and women to be whatever they want to be.

I’m intrigued by the renewed interest in this old problem, and dismayed by the complete lack of progress I see. The games community just keeps spinning the same old wheels, getting the same old wrong answers. Really, folks, some community memory would behoove us all. Nearly twenty years ago Midway addressed the problem by creating Ms. Pac-Man. Their market data showed that more women seemed to play Pac-Man than other games, so they put a bow on Pac-Man’s head and voila! the first woman’s game was created. This unpromising beginning has set the standard for all subsequent discussion, a standard that has been rigorously adhered to.This was written back in 2001, and I can't help but wonder how much progress has been made. Certainly some I would think, given that it seems more women are playing games than ever before. Perhaps the advent of social games on the Wii and Kinect have helped by getting more people over the "I'm not a gamer" hump.
The Carleton Celebration of Women in Science and Engineering is a showcase of graduate students, faculty, and alumni of Carleton University. The number of women who enrol in many science and engineering programs is quite low, so the amazing things they do can easily go unnoticed. This day puts them in the spotlight.
The goal of this event is two-fold. First, we aim to provide networking opportunities for all female science and engineering students. Second, we would like to see members of the greater Carleton community and the general public attend these talks and learn about some of the great things happening in science and engineering. We want the world to know that there really are successful women in these fields!
This year's Celebration will showcase research and projects done by female students and faculty from Carleton in a way that is accessible to the general public, including high school students.
Everyone is invited!
To kids, such games would remain a pleasant diversion. But to Mom and Dad, they would provide reassurance that their child is acquiring the knowledge and skills needed to excel in an increasingly competitive world. “The concept is known as ‘stealth assessment,’” said Shute, a professor of instructional systems. “Essentially what we try to do is disguise educational content in such a way that kids aren’t even aware that they’re being assessed while they’re engrossed in game play.”I say it's never been a better time to be in this field, and if you're in computer science or anything related, then maybe it's the right time for you to join us and study educational games in graduate school. ;)
I've been closely following Watson's progress because of the implications "he" has for computer science. I like the idea of "grand challenges," as IBM calls their ambitious projects - not only for the innovation they produce, but also because of their power to engage the public and promote interest in computer science. For those interested in learning more, IBM.com/watson has many interesting videos on the project. The videos cover the actual tech behind the system (dubbed "DeepQA" by IBM), and its implications for data management and analytics in various industries. The human element is given special attention, too - my favourite segments are the ones profiling the various teams of IBM researchers from different disciplines, and showing how each of them contributed to this ambitious project.For the millions of people worldwide who suffer from psychiatric and neurodegenerative diseases such as Parkinson’s disease and schizophrenia, Carleton Professor Maria DeRosa’s next research initiative provides hope for a new treatment. DeRosa is one of 10 Carleton professors who will be honoured with a Research Achievement Award from the university for her innovative research that helps find solutions to real-world problems. The other winners will be announced throughout Carleton’s Research Days celebration that runs until Feb. 11.Read the rest here and join us in celebrating the amazing accomplishments of all Carleton women in science and engineering!
Banu Örmeci is the Canada Research Chair in Wastewater and Public Health Engineering. Together with grad student Natalie Linklater, she’s developing an innovative new monitoring system for water supplies that uses real-time methods to assess change in quality, and achieve rapid screening of water for toxic substances and pathogens.Way to go ladies! Keep up the great work.
People have certainly gotten crafty at exploiting the Earth to the max, making the most of the available resources such that an ever increasing population can be sustained. Thus if we include solar and wind and biomass into our energy arsenal we are bound to push the envelope even further. But when the population doubles again will that be enough? Ultimately, we are not that different from bacteria in a petri dish. No matter how far we can push our resource envelope, we will eventually hit the resource ceiling and the population will level off in the stationary phase where the birth rate equals the death rate.
This original story introduces the idea of a divide-and-conquer algorithm using a narrated picture-book verse about the serious problem of finding a pair of dirty socks that have been accidentally wrapped with a child's present. The idea is that this can be played or read to students, and then can be used as the basis for a follow-up discussion. A set of discussion starter questions is available (http://csunplugged.org/divideAndConquer) to encourage students to engage in computational thinking and think about algorithm analysis in the story 1024 presents are searched in 10 steps, and students can be asked to extend this to other cases, and generally think about the implications of having an algorithm with logarithmic complexity.Check out all the videos.

The Grace Hopper Celebration of Women in Computing had two special technical tracks added to the program this year: open source and human-computer interaction. While I was definitely happy to see the open source track, it was the HCI talks that really got me excited. I'm just getting into HCI myself, choosing it as one of my topics for my PhD comprehensive exams and submitting my first CHI paper. There was so much to learn from a variety of great speakers!Read the rest of my post here.
One of the sessions I attended on Wednesday at GHC was a PhD forum. In this special type of session, three PhD students present their research in an hour, and the audience fills in feedback forms to give them suggestions and/or praise. It's a great opportunity.Read the rest here.
The first presentation in this particular session was given by Laurian Vega, studying HCI at Virginia Tech. Her research is all about usable security, with a focus on day cares and doctor's offices. Although I'm not a security person by any stretch of the imagination, I found the topic quite interesting.
This guest post by Jesse Herman of Repair Launch is all about how to recycle your electronics responsibly, and why you should care.
The overall issue of recycling has placed a high importance on plastics. This is important because of the volume and ultimate long term problem it poses. What has been overlooked is electronics recycling. It is estimated that only 3% of electronics are disposed of correctly. While these devices don't occupy much of the physical space occupied in landfills, they account for over 70% of the toxins.
This all is staggering but even more troubling is our methods of disposing, which is often to ship the materials to countries like India, where cost goes down and profits go up, due to regulation standards, which are very poor.
Keeping all of that in perspective, the stage is set for a movement, provided that measures are taken to preven the exporting of electronic waste to under regulated countries. 13 new e-waste recycling centers have been opened in the United States recently and there are a number of services (in larger populated areas) that may offer pick-ups or nearby dropoffs. It is important to do your research first. Some of these 'services' are a disguise for improper disposal, with companies like Target being accused of not knowing where their 'recycling drive' ewaste is going.
It is important that the public grows a conscience in order to properly dispose of these materials on an individual and corporate level. Here is a good place to start for recycling.
Digging further it can be said that consumers are fully aware of the parameters that have been set. A reaction to job losses and pay cuts people have reduced their spending on new items. Compounded with that is an overall eco-minded general public, who has spent a ton of money the latest gadgets over the past 20 years, along with a quickly growing DIY repair resources base to compliment services and it's easy to see that there is a real market on all levels.
The more popular the device, the more information you can find for repairs. On the cell phone end of thing iPhone repair is a well documented issue. If the information war is any indication, Apple is doing very well.Blackberry's are firmly established online as well, along with a bunch of other models. Repair services at every level are rapidly growing though, right along with a proactive role from users to preserve their purchases and as a result, value there electronics.
DIY Information is searchable for many products and repair services are forming to generate profitable options for those looking for local repairs or those wanting a local business to walk into.
My main goals were to showcase what the Carleton ladies in science and engineering have been up to, and to give us an opportunity for us to network, since WISE spans so many technical and scientific disciplines. I think we succeeded on both counts!Read the rest here!
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