Tuesday, December 16, 2014
Changing Degrees
Monday, December 15, 2014
Useful Study Tips for Exams
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| http://www.huffingtonpost.ca/dr-mike-hart/ 8-reasons-to-sleep-more_b_3641933.html |
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| http://wejungo.files.wordpress.com/2011/04/organize.gif |
I'm well aware that this can be both a foreign notion to some of you and a way to procrastinate for others, but it is important! Before you start the never-ending studying session, clean your work area. Declutter, hide the distractions (including your phone), remove any dirty dishes, and give it a quick wipe down and vacuum. This won't take long but it can make all the difference. Please, do not turn this into a three hour cleaning session (or a three hour session of thinking about cleaning). Something else that I find useful, is making lists (I might be addicted) and plans. Make a quick outline of a study plan for the 2-3 weeks of you have left (or more if you're lucky) before exams. Separate the days into hours for specific course subjects, rest, work, etc. You should also make a quick plan for each day of study right before you start that day (ex. get through ch.3-5 of mechanics for today). This will give you a goal to achieve and make it easier to stay on track. Note: DO NOT be like me and spend hours doing this while achieving nothing on the lists.
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| http://www.pak101.com/c/funnypictures/view/12410/Funny/Group_Studies |
5. DANCE PARTY This brings me onto my next subject; what to do during those breaks. Have a dance party! Put on some fun music and just start dancing (don't worry if you can't dance, this is why you do this in private). You may think I'm joking but I'm very serious and expect to see a lot of dancing students once this trend catches. It's a great stress reliever; a quick way to loosen up your stiff joints and a great way to have your endorphins released. Doing some exercise and going outdoors are another way to achieve the same benefits. Unfortunately, in the real world (in Canada), there's already snow on the ground, and no one in their right mind wants to go freeze their behinds off for fun. If you do, good for you; but for the other lazy and winter hating people like me, just dance! It's the best workout to quickly get your heartbeat going (I may be lying) but don't worry about technique since you're not getting in shape or showing off your dance moves, you are just shaking some stress off.
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| Napolean Dynamite(2004) |
CHANGE IT UP
UNIVERSITIES WANT YOU TO PASS
TECHNOLOGY
Sleep If U Can
Exam Time
Good luck to everyone and enjoy your well-deserved holiday vacation after exams!
-Gabrielle
Tuesday, December 2, 2014
Remembering - 25 Years After the Montreal Massacre
Thursday, November 27, 2014
The Path of Science and Engineering!

Sarah is in her second year of Neuroscience combined honors at Carleton. She loves introducing young minds to the mind-blowing amazingness of science and encouraging girls and women to be whatever they want to be.
Wednesday, April 3, 2013
There and Back Again: A Journey from Engineering to Arts and Back Again
At the end of high school when I went to apply to university I was stumped. Most people knew what they wanted to study, so it was just a question of where? Me, I had no clue, I loved physics, calculus, and history, and had strong interests in politics, social issues, and sewing, so where did that put me? Clearly I didn’t fit neatly into either the science box or the arts box, so I applied to a variety of programs at a few different Ontario universities and, long story short, I started studying engineering at McMaster University. One week in, I knew I had made the right choice when I learned about the Engineering and Society Program, that allows you to take a significant number of electives during your engineering degree (and even a minor if you want) and includes specialized courses about how engineering relates to society. So, starting in second year I was studying Civil Engineering and Society with a minor in History and it was great—sort of.
There were parts of my undergraduate degree I loved (my society classes for example), but there were lots of things I hated (basically anything even remotely related to structural engineering). I managed to switch into the environmental stream of Civil Engineering retroactively in order to avoid taking the steel class, but still didn’t really love what I was doing. The main focus of my engineering courses was water treatment and management and after 4 years of undergrad and a yearlong internship, I was pretty sure I hated engineering, so when it came time to plan my next move, I looked for a way out.
After submitting applications to teacher’s college and Carleton’s Public Policy and Administration Program, the strangest thing happened in my final term of undergrad—I finally took an engineering class I didn’t just like, I LOVED. Transportation Planning was the first engineering class I had taken where the subject matter really made sense to me, and I felt like I could contribute to the field of study. It was a fantastic feeling—to love something you are studying. Equipped with this knowledge, but still desiring something beyond engineering (and a chance to understand the policies that often control engineering decisions) I became probably the only Public Policy Student to ever take engineering electives when I took graduate transportation planning courses during my MA here at Carleton. During my MA, I learned a lot about urban sustainability, city visioning, and other concepts that are never fleshed out in engineering, and I had a lot of time to knit while my classmates reviewed remedial math in my economics classes.
It was during the second year of my master’s that I was approached by a professor here in engineering about considering doing a PhD with him back in engineering. After some awkward conversations about my undergraduate marks (I was very close to a royal flush (where you have every possible grade) my first 3 years), I decided to go for it, and was accepted. So here I am, 4 years deep into a PhD in engineering. I’m sure some of my professors from undergrad would fall over from shock if they saw me here, and many people question the meandering path I’ve taken this far, but for the most part I am happy with my decisions. I have been to the dark side (arts), and back and the main thing it has taught me is that more people need to give it a try. My public policy classmates knew little of engineering (and one even told me to my face that because I am an engineer I must be illiterate), and many of my engineering colleagues know little about public policy and yet so much of the content of both are interconnected. Transportation, water treatment, waste management, pollution, buildings—just about every aspect of Civil Engineering is controlled by policy (not to mention affected by psychology, sociology, history, and other disciplines) and yet we all rarely take the time to study beyond our fields. Take my advice, try it out, and even if the dark side doesn’t always have cookies, they do have some different ways of thinking—which is almost as good.
Wednesday, March 13, 2013
Volunteer for Events in May
In May, CU-WISE has not one but TWO great outreach activities lined up that we are going to need a lot of help with. On Saturday May 11 we will be inviting Girl Guides and Pathfinders from the Ottawa area for our second Girl Guide Engineering Badge Day and on Friday May 17 we will be hosting the CU-WISE Amazing Race! Both events will be running from 8 am to 4 pm and will be taking place at Carleton. If you want to get involved please sign up to be a volunteer below.
Tuesday, February 28, 2012
Girl Develop It Ottawa: A Developer’s Guide to Interaction and Interface Design
From the GDI Ottawa blog:
Have you ever wondered what role design plays in development? How are design decisions made? Are you a developer who is designing and implementing your own interface without the support of an interaction designer?Don't quote me on it, but I bet this course will fill up fast, so do sign up soon if you're interested!
During this 2-hour course, we’ll review some common interface design patterns and test drive some pragmatic approaches you can use to create and validate simple, intuitive interactions. Topics include: Basic Controls, Page Layout, Forms, Menus and Wizards.
This course will be packed with examples, with plenty of time for hands-on exercises!
Find out more details and RSVP here
Help Design a Book for Computer Science Beginners
Bringing computer science to the masses is my passion, through education and outreach. I've run mini-courses for girls, designed a video game, lead workshops for professional women, taught arts and social science students, and TA'ed for computer science students. Now I have a chance to broaden my impact thanks to a professor named Binto George, who contacted me about a book he wanted to write.
We recently put together a really short survey to help determine the best topics to focus on. We would very much like to have your input on what you'd like to see. We would very much appreciate the two or three minutes it would take for you to fill it in.
Thank you so much, and watch this space for periodic updates as the project progresses!
Thursday, December 8, 2011
Girl Develop It Recap
On the evening of Tuesday, December 6th, the second half of Girl Develop It Ottawa's Intro to HTML and CSS workshop took place - and as you can see in the pic below, everyone looks absorbed in their code!
As one of the assistants for the workshop, I had a great time and found it to be an interesting experience. If you're a developer who likes helping people learn, I think you might enjoy assisting with or leading a similar class (see this post on tumblr.)
Seeing people walk through the process of building a web page from scratch, and troubleshooting when they ran into problems, reminded me of when I first began dabbling with HTML and CSS many years ago. I liked meeting the students - who came into the class with varying levels of prior experience, but were all friendly and curious about code. I credit this to instructor Suzan Hill's teaching style, which was clear enough for the almost complete beginners in the class, while students looking for more information were able to ask the assistants questions in detail.
If this sounds interesting, you'll be happy to know that GDI Ottawa has more programming classes in the works. For anyone who wants to get started with web development on their own, I've included a link below to one of the online resources I've found helpful for HTML/CSS learning and reference.
Online intro to HTML/CSS guide
Liz Allen is a computer science student at Carleton University. She tweets about technology and life at @liz_codes
Wednesday, September 21, 2011
14 Year Old Airplane Builder
Her advice is to never let an opportunity to pass you by.
Wednesday, July 6, 2011
Games for Change Festival 2011
I wrote a complete blog post summarizing the event on my own blog, which was also syndicated on BlogHer, which I encourage you to check out.
Here are some other great resources to learn more about the event:
- Livestream video archives
- My (very) rough live notes
- Games for Change: Jesse Schell Keynote
- Video of Jesse Schell's Keynote
- Al Gore champions gaming at Games for Change
- Games for Change 2011: Furniture Forest
- Games for Change 2011: Public Media and Games
- 10 Good Minutes with Dan White of Filament Games
Thursday, March 31, 2011
Random Advice for an Undergrad
- For math classes, I took notes the whole class, and I worked in the library on the practice problems. The only way to do well in math is to do all the assigned problems. It's so easy to let it slip but it's important. Especially with today's distractions, going to one of those study desks in the library and putting on music on headphones will help a lot.
- In computer science classes (which are likely similar to a lot of your technical classes), I didn't really take notes because there were always slides, but I did try to read the textbooks in many (but not all) cases. When reading or when in class you end up getting to the point of thinking "ugh, I've seen this before." But that's exactly where you want to get! Without ever reaching that point, you never truly know the topic. If you read the book and go to class and don't get to that point, you can find other ways to get there. There are TA's, profs, online resources... (Though one tip is to learn to recognize when little details are less important and when it's a core topic you really really have to know.)
- Speaking of TA's and profs, learn how to use them to your advantage. It's a bit intimidating at first, but seeing the profs and coming with well thought-out questions will actually impress them, and you will get a ton of help.
- Study groups can be good, but they can also be a bit of a time suck if it doesn't stay on focus, or if you work on problems you don't need help with. I recommend getting together with the right people to work on particularly difficult assignments. Take notes during these sessions but don't write the whole answer. This will force you to think about it for yourself later on.
- Here's what I do for studying for an exam and sometimes larger tests:
- Make a hand-written summary sheet of all the important details. This is very time consuming so it can't be left to the last minute, but just the act of writing is the first step to remembering it.
- Go through the sheet and try to memorize what needs to be memorized, and understand the rest.
- Ask a friend or parent or roommate to ask you questions based on what's on the sheet. If you wrote it right, they don't even need to be all that knowledgeable of the material.
- I guess the last major thing will be time management. This is always tricky, but if you are having a hard time with it, you might try the time-sheet technique - I did this in my Masters and it was useful.
Another great resource from the CU-WISE archives is the Advice for Undergraduates document.
What else do you do to study and make the grade? Share your wisdom here!
Thursday, February 17, 2011
Video Games as a Stealth Learning Tool
But game designers are getting better at making their players smarter. For example, there's been a lot of cool research happening in the area, and we seem to know a lot more about how to create a compelling experience that teaches you something at the same time. (Take a look at this article I wrote on my own blog about educational games.)
Even better, more and more research is coming out that games is actually a really effective way to learn. There's a recent article in Psych Central News that says this:
To kids, such games would remain a pleasant diversion. But to Mom and Dad, they would provide reassurance that their child is acquiring the knowledge and skills needed to excel in an increasingly competitive world. “The concept is known as ‘stealth assessment,’” said Shute, a professor of instructional systems. “Essentially what we try to do is disguise educational content in such a way that kids aren’t even aware that they’re being assessed while they’re engrossed in game play.”I say it's never been a better time to be in this field, and if you're in computer science or anything related, then maybe it's the right time for you to join us and study educational games in graduate school. ;)
Wednesday, February 16, 2011
Math song for extra credit
During my Freshman year, my Algebra 3-4 teacher, Mr. Krenz, gave me extra credit if I wrote him a Math Song. So I did!
Here's the chorus, in case you need to sing along. ;)
math is my happiness
and life is a total mess without you
one plus one equals two
if you be my one, i'll be yours dude
cuz love is about adding stuff together
its math and me forever
Hm, I wonder why so many of the math/science/engineering songs I find seem to be about love?
Wednesday, January 26, 2011
Fun classroom trick
Monday, January 3, 2011
I'm doing science (and I'm still alive): Games and the scientific method
It's the time of year where people evaluate their lives and look back over the previous year, and with that in mind, I'm going to bring you a not-about-new-years post about gaming and science to mess up your reflective blog feeds. If it helps, it's a reflective post about gaming and science.
But they were pretty good at figuring out how to defeat the bosses. One day she found out why. A group of them were building Excel spreadsheets into which they'd dump all the information they'd gathered about how each boss behaved: What potions affected it, what attacks it would use, with what damage, and when. Then they'd develop a mathematical model to explain how the boss worked -- and to predict how to beat it.
Often, the first model wouldn't work very well, so the group would argue about how to strengthen it. Some would offer up new data they'd collected, and suggest tweaks to the model. "They'd be sitting around arguing about what model was the best, which was most predictive," Steinkuehler recalls.
That's when it hit her: The kids were practicing science.
You can read the rest here: "How Videogames Blind Us With Science"
My gut reaction to this article (which is actually several years old, but new to me) is "well, duh." When we neighbourhood kids got interested in a new game, we might have skipped the spreadsheets, but we definitely would resort to exploring in a structured manner if we got stuck. We'd compare notes, share ways to beat challenges, and sometimes try to improve upon the techniques (only sometimes because many games weren't really flexible enough to have multiple solutions).
I guess I'm missing some of that collaborative effort nowadays in that I can always just look up game faqs if I got stuck... but because I like people and because my brother and I grew up with a community of friends to ask for help rather than a community of internet FAQs and wikis, sometimes I ask people instead of the internet because it's more fun. And goodness knows, my sister and I have been comparing Super Scribblenauts solutions all week. ("You solved that with a mosquito? Why didn't I think of that? I made an undead blood-sucking harpy!")
I grew up in a household with two scientist parents, so not only was experimentation a daily fact of life, but the word "hypothesis" came into our lexicons fairly early on. I've grown up looking through life through a very scientific lens as a result (also a very biology-oriented filter, which accounts for my very ecologically-oriented view of computer security, but that's another story). My parents were constantly frustrated with my early science education, and I'll bet they'll find this next paragraph pretty familiar:
One of the reasons kids get bored by science is that too many teachers present it as a fusty collection of facts for memorization. This is precisely wrong. Science isn't about facts. It's about the quest for facts -- the scientific method, the process by which we hash through confusing thickets of ignorance. It's dynamic, argumentative, collaborative, competitive, filled with flashes of crazy excitement and hours of drudgework, and driven by ego: Our desire to be the one who figures it out, at least for now. It's dramatic and nutty and fun.
I actually didn't go into proper experimental science because I'm terrible at drudgework... easily bored, and not very good at the rigour required, and used to be prone to spending more time avoiding a boring task than doing it (at least until I learned perl and other automation tools). (My sister became the scientist, since as she likes to put it "I excel at boring tasks" -- but it's really that she's organized, precise, and takes a lot of joy in implementing a consistent system. I went into security because I like breaking things; she does regulatory work because she likes making things consistent. Sometimes, we have noticeable overlap in our skills and jobs, other times not so much.) I went into non-experimental computer science, though, because I love the collaboration and the competition and the ideas and the learning. But I hadn't really thought about my unsuitability for experimental science as being related to the reason I don't go into massively multiplayer online games hoping to be the first on the server to down some big raid boss.
But I do science with every new game I play, as do my friends. When we picked up Dominion (a card game which includes a variety of types of cards, and you chose some subset of them to use for any given ame), we'd play a few rounds and argue strategies and then try to implement them in different ways to see how they played against each other, or changed the groupings of cards to see how it changed the strategy. I guess maybe some people play these things closer to their chests and won't share with their friends, but we toss in a few new cards and suggest to play off each other because that's part of what makes it fun for us.
So now I'm thinking... what to games do to make sure they stay in that fun exploratory part of science and avoid the drudgework? And the answer of course is that they don't really avoid the drudgework. Earlier games had you wandering around "grinding" to get your character high enough level to take on the big boss... Let me tell you, playing final fantasy III on my DS was at times significantly less fun than "grinding" courses for my PhD has been. But they've done a lot to provide fun while you do that. One relatively modern invention has been letting players level their guild (I first saw this in Dungeons and Dragons online, but I expect the idea's been around longer... it's only recently gone into World of Warcraft) and we were shocked to discover that doing the same darned quest for the 4th time wasn't nearly as bad when there was a chance that we'd get to guild level 2 that night. Achievements, leaderboards, crafting, even ridiculous pets... there's a lot of stuff tangential to the end game that makes getting there more fun.
How do we put that joy back into science education? I'm not talking about gamification in the modern sense; I'm talking about those great teachers we managed to get. My chemistry teacher (and many others) did it through fun demo science: he'd do experiments we weren't ready to do on our own and had us all on the edge of our seats waiting for the final explosion... or sometimes the final terrible pun. Even his "you have to be careful in the science lab" talk at the beginning of the year included opening a book that promptly burst into flame. Each lecture was filled with discovery, even when it was tangential to the point. (The lecture on molar concentrations involved terrible puns involving moles and mole-asses.) And of course there's actually *doing* the hands-on experiments ourselves, which can be incredibly fun when they're well-chosen and interesting.
I guess in hindsight, we put the joy into science by enhancing the opportunities to learn and discover and accomplish... very similarly to the way we put the joy back into gaming.
Perhaps it's not really that surprising that there are a large number of scientist-types who also enjoy gaming, and that gamers will employ some science to tackle the challenges within a game.
And finally, I'll leave you with the last lines of the article, which made me smile:
At one point, Steinkuehler met up with one of the kids who'd built the Excel model to crack the boss. "Do you realize that what you're doing is the essence of science?" she asked.
He smiled at her. "Dude, I'm not doing science," he replied. "I'm just cheating the game!"
Wednesday, December 1, 2010
National Conference on Women in Engineering
I believe that most of the delegates will agree with me when I say that the highlight of the conference was listening to the experiences of the keynote speakers. Each speaker left a lasting impression through their personal story and words of wisdom. I would like to share some of the key takeaways from the speakers which helped them to become the successful women they are today:
- Recognize opportunities to demonstrate leadership
- Seek out people who think differently than you
- Set a goal – evaluate the tools you will need to attain it
- Be prepared – manage risk, commit, speak with credibility
- Don’t be afraid to change course based on your experiences
- Accept that you cannot control everything
- Be involved in your community
While at the conference, delegates had the opportunity to network with students from other universities from all across Canada (coast to coast!) This was a great way to talk about their respective engineering societies and to share ideas about how to increase the involvement and enrolment of women within engineering.
This conference made me feel very proud to be a woman in engineering. I can say with great certainty that NCWIE brought together future leaders of the engineering community and I am very hopeful for the opportunities which lie ahead for each and every one of these delegates.
Monday, November 8, 2010
Amazing fuel sources
IEEE spectrum Article
http://spectrum.ieee.org/energy/renewables/betting-on-algal-biofuels/3
The video shows how algae is used to power a toy car.
http://science.discovery.com/videos/invention-nation-algae-biofuel.html
Sunday Times article
http://www.timesonline.co.uk/tol/news/environment/article4133668.ece
Tuesday, November 2, 2010
Santa's Dirty Socks
This original story introduces the idea of a divide-and-conquer algorithm using a narrated picture-book verse about the serious problem of finding a pair of dirty socks that have been accidentally wrapped with a child's present. The idea is that this can be played or read to students, and then can be used as the basis for a follow-up discussion. A set of discussion starter questions is available (http://csunplugged.org/divideAndConquer) to encourage students to engage in computational thinking and think about algorithm analysis in the story 1024 presents are searched in 10 steps, and students can be asked to extend this to other cases, and generally think about the implications of having an algorithm with logarithmic complexity.Check out all the videos.
Wednesday, October 27, 2010
Go ENG Girl

This past weekend I had a chance to share my passion for engineering when Go ENG Girl took place at Carleton University on Saturday October 16th. Go ENG Girl is hosted every year at universities across Ontario as an opportunity for girls in Grades 7-10 to learn more about the field of engineering.
The day started off with a welcome and keynote speakers. Students and their parents heard from women studying and practicing engineering and learned more about what it meant to be an engineer. The girls were introduced to the many types of engineering and the opportunities that could arise within the different fields.
While parents heard from a panel of speakers about such things as entrance requirements, academic support, campus life, and career expectations, the students headed off to participate in a hands-on activity.
The grade 7-8 students were given a small design project involving snap circuits. They were asked to create a morse code generator and were then given the freedom to create their own circuits. One group created a lie detector test in which the ‘liar’ would answer a question and then would be required to place their index finger and thumb at a given location on the circuit, which would then detect if they were in fact telling the truth. The detector would hum if they were telling the truth and would make a loud high pitched sound and flash a light if a lie was being told. The circuit detected a ‘lie’ if there was enough moisture on the finger or thumb from nerves and sweat. I have included a picture of this particular circuit. The grade 9-10 students had a chance to use their design solution skills as they were asked to create a catapult which would launch a small mass the greatest distance while having a cost effective design with minimal materials. The projects were presented to the parents and it was clear that there were some future engineers among us!
Students and their parents were given a pizza lunch while being able to browse engineering exhibits and speak with current students. Lunch was followed by an engineering lab tour where some of Carleton’s engineering and research and project labs could be seen.
Go ENG Girl was measured a success when the girls whose parents had ‘forced them to come’ had declared that they would be returning next year and had become interested and excited about engineering. It was very rewarding to volunteer at an event where I could help answer student’s questions and be a representative for my field of study.
I strongly encourage prospective students to seek out opportunities to learn more about their educational interests – it is never too early to start! I also encourage current students to find ways in which to become involved in sharing their experiences and passions – it is never too late to start!



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